vimsynth/modules/slice

modules/sources/SLICE

SLICE

Plays one piece of a recording that has been cut into several, chosen by pos — a 0..1 CV, so a sequencer's own pitch/CV output can pick which slice fires, the way it would pick a note. gate fires it (rising edge only, like SMPL — it plays the whole slice, not just while held). Where the cuts themselves come from is the splice editor, not this card.

The SLICE card as vimsynth draws it: its title bar, 4 knobs, 3 inputs down the left edge and 2 outputs down the right
SLICE on an empty rack — 32×13 cells, knobs at their defaults. Press a in the app and pick SLICE to get this card.

inputs

Down the left edge of the card, top to bottom.

pos cvcv
Added to the pos knob to pick which slice fires next — a sequencer's own pitch/CV output can address a slice exactly like a note.
gatetrigger
Fires the chosen slice from its own start. Named for what usually drives it — a SEQ's gate output — but only the rising edge matters: it plays the whole slice, not just while this stays high.
v/octpitch
Transposes playback. 1.0 = an octave up, so the same slice can be played at a different pitch under a keyboard or a sequencer.

outputs

Down the right edge, in the same order.

outaudio
The chosen slice, playing.
eoctrigger
Fires when the slice finishes.

knobs

Left to right across the face — the dials in the picture.

slot0 … 63= 0
Which bank slot.
pos0 … 1= 0
Which slice, as a fraction across however many the slot has been cut into. Address it exactly like a note — pos cv is what a sequencer actually turns.
speed-2 … 2= 1
Playback rate. NEGATIVE PLAYS THE SLICE BACKWARDS.
snapoff · on= on
Snap the slice's own start and end to zero crossings so it does not click. Leave it ON.

more

The full reference — every parameter curve, the patching notes and the worked examples — lives in the manual: docs.vimsynth.com/modules/slice. In the app itself, :help SLICE opens the same page without leaving the rack.